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My room
Every win drops coins into the wallet, and those coins buy things for the room.
The room has eight slots to fill: wall, floor, rug, plant, poster, outfit, hat and pet. Every category ships one free item, so the room is complete before a single coin has been earned.
Buying is one tap. No confirm dialog, no details to enter. An item you cannot afford yet gives a small shake and says nothing at all, because being told no is not an error.
Every player is called something too: an adjective and an animal, drawn from a fixed list, with a button to reroll. No child types a name, which is why there is nothing here anyone needs to moderate.